Category Archives: avatar apparel

Fashion Research Supplies Avatars for Science Sim Demo

On August 31, 2010, Intel Labs posted this video discussing the advances in scalability in the OpenSim platform of Science Sim.  Fashion Research Institute has the pleasure of collaborating by providing the avatars and apparel shown in the video.

“John” is the basic default corporate male avatar provided by Fashion Research Institute to ScienceSim.  John’s feminine counterpart, Jane, isn’t shown in this video.  Just like in the physical world, it seems the price of beauty presents interesting challenges – Jane’s hair, jewelry and other accessories have a much higher avatar rendering cost than John’s much more simple attire.

Jane will make her appearance at some point, however, along with the four other new default avatars being provided by Fashion Research Institute to ScienceSim as part of a corporate donation of a new content library to ScienceSim.

Creating and Visualizing 3D Content in Science Sim

Runway 3.0 Videos

And finally, videos of the Runway 3.0 senior collections, with Missy’s collection at 1:50 and 1:53, and Britt’s collection at 4:18-5:07.  The physical collection are shown in the foreground, with the avatar models strutting their stuff on the LED screen behind the catwalk models.

Lights, Camera, Action! Runway 3.0 Models Take the Catwalk Take 2

We worked with Brittany Chonka, one of our student interns, over the last two semesters  helping her develop her physical and her virtual collections.  All of this effort culminated at Runway 3.0, with hercollection shown on both the physical catwalk with her avatar models walking the big screen behind her live models.

After Missy’s demi-collection, which was shown earlier in the event, Britt’s collection closed the group of senior collections with her collection of six pieces.  Britt used an array of materials, including lace, leather, taffeta, suede, fur, and fiberoptics.  Inspired by the steampunk and neo-Victorian trends, Brittany’s work incorporated special buckles as her closeures and had a decidedly theatrical feel.

Britt’s work is shown here, both on the physical Runway 3.0 catwalk and on the Virtual Runway™ catwalk.